Powers: Enhansed sence (hearing, smel, vision) +1 die to all perception rolls.
Immunity (age, pathogens, toxins, infection)
Mist form or animal form (if animal choose one)
Natural wepon (Bite, DV2P, AP0, -1 reach)
Regeneration (totally healed in 24 hours)
Sapience (they are a PC after all)
Essence drain (feeding time)
Weakness: Allergy sunlight (moderate)
Allergy wood (severe)
Essence Loss (loose one half essence per day)
Dietary requirement (Blood to gain essence)
Skills: These skills are required for all vampires.
Infiltration
Perception
Shadowing
Unarmed combat
Vampires weakness can not be bought off.